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I'm currently in beta-testing mode. I was doing horrible
on build D, but my villagers have continued to thrive on Build E
(hence Isle E).
I've noticed a few behaviors that did not exist
in my prior Isles on the big island of Isola.
My villagers in Build E are very nice at "Honoring
the Dead". I think that's very sweet of them to do. My villagers
also like to do the following:
"Chatting"
"Telling a Joke"
"Telling a Story"
"Arguing"
"Praising"
"Honoring the Idol"
Of course, my villagers do the usual:
"Exercising"
"Laundry"
"Complaining"
I also noticed that my villagers on Isle E tend
to get sick a lot easier than on Isle Uno or Dos. Also I've got
some really "slow" villagers, who can't ever learn how to "research"
or "farm/fish" if their lives depended on it!
It's just so interesting how different each of the
isles can be.
Tech Strategy for Isle E
Since it's a new isle, I changed my tech upgrading
strategy:
Harvesting - Level 2 (need it to feed villagers)
Building - Level 2 (need it to build huts)
Science - Level 2
Spirituality - Level 2 (which I ended up regretting, because
I didn't need to upgrade this so early in the game. You only need
to upgrade to Level 2 when your villagers begin passing away)
Medicine - Level 2 (need it to extend life of villagers)
Harvesting - Level 3 (need it to have more food for more
villagers)
Building - Level 3 (need it to solve Puzzle #8)
Spirituality - Level 3 (need it to solve Puzzle #9)
Fertilility - Level 3 (need it to solve Puzzle #10)
Medicine - Level 3 (need it to extend life of villagers again.
Hang in there my aging Master Builder!!!)
Science - Level 3 (well I have to in order to solve Puzzle
#12. ALL techs must be at level 3 in order to solve Puzzle #12)
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